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The article explores the concept of liquid shape distortions, showcasing various visual experiments that manipulate the appearance of static images to create a fluid, dynamic effect. It discusses the techniques and visual principles behind these distortions, providing insights into the intersection of art, technology, and human perception.
This project was inspired by drum & bass / acid techno music, and 90s rave posters.
Use this to create art for a music video, concert posters, stylized animations in creative projects, or simply to enjoy alongside some fine music.
Use the detailed control menu (top-right) to set a custom canvas size, adjust animation speed, control pattern and colours, etc...
You can export your creation as an image or video afterwards.
How this works: this tool uses WebGL shaders to create a real-time animation (with a trippy liquid / shadow / blur aesthetic).
The animation is created using a random seed position and mixes in random noise (fractal brownian motion, 3D simplex noise), so each time you re-run it you're creating a unique piece of art.
Github repo: https://github.com/collidingScopes/liquid-shape-distortions
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I hope you enjoy the visuals. I'd love to hear any feedback or suggestions.