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The article discusses the features and benefits of the 'Make' platform, which allows users to create their own custom digital products without technical expertise. It highlights the platform's user-friendly interface, extensive templates, and ability to generate revenue from the created products.
I've been working on canvas language for 15 years now. Not very successful, but editable gifs turned out okay. Since it's my passion, I keep trying, and my latest is editable games - I'm not officially calling it that though.
I've had some interest in advergames and this would allow designers to easily customize games for their clients - the hidden objects game being the best example for this, and the only one made specifically for the purpose.
Anyways, games are interpreted at runtime by JavaScript. To publish, for example on itch or your own website, you need to submit your project file (download it from the dev studio) and wait a few minutes. You'll get back a JS file that contains your game.
ngl, although a passion project, I'd like this to one day be profitable - trying to work that out.
If interested, the main project site is https://canvaslanguage.com
I'd love to get some feedback. Although to be honest, I just want to show somebody my newest creation :)
Thank you.